Cave Entrance
Your party arrives at the mouth of the cave where Steve the Dragon awaits. You have traveled a great distance to be here. You know the legends are true. The treasure will be yours!
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Slow
Fast
Fastest
Hotkeys: Use 1/2/3 for Reset/Step/Play respectively
Hotkeys: Use 1/2/3 for Reset/Step/Play respectively
KNIGHT
KNIGHT SKILLS
Taunt
- Mana: 0 cost
- Cast Time: Instant
- Taunts the target, forcing attacks to be directed towards the knight for 5 turns
Strike
- Mana: Recovers 20 mana
- Cast Time: Instant
- Deals 10 damage
Pierce
- Mana: Costs 20 mana
- Cast Time: Instant
- Deals 10 damage and an additional 50 damage over 5 turns
ShieldWall
- Mana: Costs 50 mana
- Cast Time: Instant
- The knight gains 50% defense for 5 turns
ShieldBash
- Mana: Costs 50 mana
- Cast Time: Instant
- Deals 10 damage and reduces the target's defense by 50% for 5 turns
Phalanx (Ultimate)
- Mana: Costs 0 mana
- Cast Time: Instant
- Cooldown: Cannot be cast again for 100 turns
- The knight gains 100% defense for 5 turns
PRIEST
PRIEST SKILLS
GreaterHeal
- Mana: Costs 5 mana
- Cast Time: 3 turns
- Heals the target for 100 health
FlashHeal
- Mana: Costs 5 mana
- Cast Time: Instant
- Heals the target for 35 health
Regen
- Mana: Costs 2 mana
- Cast Time: Instant
- Heals the target for 5 health and additional 50 health over 10 turns
Hymn
- Mana: Recovers 10 mana
- Cast Time: 2 turns
- Heals the party for 15 health each and recovers 10 mana for the priest
DivineIntervention (Ultimate)
- Mana: Costs 10 mana
- Cast Time: Instant
- Cooldown: Cannot be cast again for 100 turns
- Heals the party for 500 health over 5 turns
WIZARD
WIZARD SKILLS
IceShard
- Mana: Costs 4 mana
- Cast Time: 2 turns
- Deals 20 damage and builds a stack of ICESHARD increasing the damage done by IceSpear. (Max 3 stacks)
IceSpear
- Mana: Costs 5 mana
- Cast Time: Instant
- Consumes all stacks of ICESHARD dealing 50 damage per stack
Frostbite
- Mana: Costs 5 mana
- Cast Time: Instant
- Cooldown: Cannot be cast again for 20 turns
- The wizard gains 20% power for 10 turns
WaterBarrier
- Mana: Recovers 5 mana
- Cast Time: Instant
- Cooldown: Cannot be cast again for 20 turns
- The target gains 20% defense for 5 turns
Deluge (Ultimate)
- Mana: Recovers 20 mana
- Cast Time: Instant
- Cooldown: Cannot be cast again for 100 turns
- Deals 200 damage
FIRE DRAGON SKILLS
Claw
- Deals 20 damage and builds a stack of CLAW dealing 15 damage over 3 turns. (Max 5 stacks)
HeatWave
- Deals 5 damage to the party and an additional 60 damage over 3 turns
FlameThrower
- Breathes a line of fire dealing 100 damage
FireStorm
- At 50% health, fire rains from the sky dealing 100 damage.
INPUT INSTRUCTIONS
- Provide input to the game system by specifying any number of skill:target pairs into the text boxes. For example, issuing the commands for the knight to strike the dragon twice then wait would be STRIKE:DRAGON STRIKE:DRAGON WAIT. Skills without a target or with multiple targets can optionally leave the target text empty such as with HYMN.
- skill:target
- move:up|down|left|right
- wait
- Open the F12 Developer Tools console logs in your browser for detailed information.